Monday, June 29, 2009

new schedule

Project 5 Urban Infill
Week 23, 13 July - Week 26, 06 August

Project 6 Mix Up
Week 27, 10 August - Week 29, 27 August
Week 31, 07 September - Week 33, 24 September

Project 7 Street Life
Week 34, 28 September - Week 37, 19 October

new weighting

Due to changes in schedule the previous projected weighting for project 5, 6 and 7 seems not appropriate. Please find below the new weighting. Completed projects are not effected.


24h Space 5%
Bunny Hole 5%
Roof Pet 10%
Urban Puzzle 10%
Analysis 5%
Urban Infill 20%
Mix Up 25%
Street Life 20%

JA 49. Spring 2003

Check if you can find this issue of The Japan Architect in the library.
It is about collective housing.

another link

http://www.japan-architect.co.jp/english/2maga/ja/ja0049/work/02-01.html

great link: 50% POROUS, SPACE BLOCKS HANOI MODEL

Energy and Buildings : Design of a porous-type residential ...
K. Kojima, Kojima Laboratory, Magaribuchi Laboratory, 50% porous space blocks Hanoi model, GA HOUSE 76, 2003. 2. Graduation Thesis for Kojima Laboratory: ...linkinghub.elsevier.com/retrieve/pii/S0378778804000490 -
Similarby S Murakami - 2004 - Cited by 1 - Related articles - All 4 versions

1st crit Monday 13 July

Whoever starts to work on the project from now on, should bring their material on July 13. We will conduct a dp workshop: size and space where everyone will develop their first concepts. Any preproduction might be of help.

Project 5: Urban Infill

Project: Urban Infill
Format: A0
Medium: Pencil/ Ink Drawings, Models Cardboard 1:500. 1:200 (concept).1:100
Dates: Hand Out: MO 13July, Crit: MO 13July, THU 16July, MO 20July, Hand In 1: THU 23July, Crit: MO 27July, THU 30July, MO 03 August, Final Hand In: THU 06 August


Living Together – Children’s Home in Bertrams
Changing family structures lead to the design of new residential formats. This projects asks you to design a multi unit complex for 12 “new” families on the known site in Bertrams, but this time you have to use the whole site, which is bordering 3 roads: Derby (north), Millbourne (south) and Viljoen (east). 11 of the 12 units will each be used by 4 children and a housemother/ father, whereas one unit will accommodate 5 teenage moms and their babies. Children will be infants up to 18 years. All units will operate independently in their basic set up, however, a number of rooms and facilities will be shared as per recommended programme. Special attention should be given to outdoor space and its integration into the indoor routine. 30-50% of the total complex has to be outdoor space, e.g. patio, courtyard, atrium. The integration of roof gardens if appropriate for the design is commendable.

Requirements residential unit
2x2 children’s bedroom
1 bathroom (shower, bath, 2 sinks, toilet)
1 separate toilet
1 housemother/ father’s bedroom + 1 en suite bathroom
1 kitchen and integrated dining room
1 scullery
1 storage room
1 living room
1extra room to be shared with neighbour unit
outdoor laundry space
outdoor space to play, sit, eat

Requirements teenage moms
5 bedrooms (1mom and her baby)
2 bathrooms (baby bath, adult bath, shower, 2 sinks, toilet)
2 separate toilets
1 baby changing room
1 kitchen and integrated dining room
1 living room

Requirements shared facilities
1 community room (for meetings, events)
1 communal kitchen (close to community room)
1 communal toilet block – 2 male and 2 female, 2 sinks
1 communal laundry room
1 storage space each for clothes, equipment, dry food, outdoor maintenance
1 communal outdoor space (for meetings, events)
1 communal outdoor place area
1 communal library/ study space
1 communal crèche/ play room (should be accessible from outside to be potentially open to other children as income generator) with 5 toilets and sinks, 1 shower, 1 kitchenette.

Requirements transport
Parking 12 cars (can be underground)

Codes: 30-50% of each dwelling unit has to be void, e.g. patio, courtyard, atrium

building height: max 3.5 stories over ground
Carefully integrate possible winds, sun and rains into your spatial and material development (look at solar energy, water catchment/ re-use etc)
Carefully plan private and communal spaces in order to provide a relevant spatial setting for the urban infill: the children’s home in Bertrams. Take the public interface of the building into consideration in the design process.

Process: concept/ idea, sizing, sketch design, design development, detailed design
Production: drawings
analysis site and programme – no scale

site plan 1:500,
concept design plans, sections, elevations 1:200,
design development plans, sections, elevations1:100
Detailed section 1:20

3 perspectives – eye height – no scale
3 concept sketches/ diagrams – no scale

models
site model1:500 with context
concept/ design developemt model(s) 1:200, white/ grey cardboard
final model 1:100 white/ grey cardboard

The project will be judged on
a) concept/ structure and space
b) spatial qualities of the children’s home based on programme and context.
c) quality of spatial representation in model
d) quality of spatial representation in drawing

All submissions have to be pinned up before 10 o’clock in the studio on Thursday, 06 August 2009. Late entries will not be accepted and be marked 0%.

Monday, June 1, 2009

definition of poche by a student/ good example

Poche is a style of architecture defined as the thickening of walls to create a subtractive space. Subtractive space is done by carving through a large wall. An example of subtractive space would be the Abu simbel http://www.latech.edu/tech/liberal-arts/architecture/Assets/arch120/ACT%20SEQ%20TWO/AdditiveSubtractive1.jpg. Here the halls and chambers are cut into the walls. Another way of representing poche is by virtual poche. Virtual poche is a spatial and conceptual condition which results from an apparent vestigial memory of the thick walls of ancient building types. “Virtual” refers to the nearly complete carving out of the thickness, rendering the space within the “poche” accessible and usable. Virtual poche is represented by a figural void. It appears to have the large thickness of poched walls but is actually void. an example would be the circle in this structure http://www.latech.edu/tech/liberal-arts/architecture/Assets/arch120/ACT%20SEQ%20TWO/FiguralVoid1.jpg. Poche is a very interesting style. It allows for the creation of unique movements through a building. A passageway can be created by the use of large tall blocks that give the feeling of passing through something such as canyon walls. Poche leads to the ability to create interesting designs and shapes by carving away pieces of the wall to create a room or hall. Such as the example shown here http://www.latech.edu/tech/liberal-arts/architecture/Assets/arch120/ACT%20SEQ%20TWO/Poche%271.jpg. Poche is not only usefull for the shaping of the floor plan of a structure, it is also usefull the design of both the roof and floor. Poche allows you to cut through a structure horizontally to create a flow of movement that is visually pleasing. A way to get light into the structure would be to cut through the thick roof leaving slits that bring light inhttp://www.latech.edu/tech/liberal-arts/architecture/Assets/arch120/ACT%20SEQ%20TWO/Poche%273.jpg